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[其他代码] [J]029_Exorcist_OP2 特效TCC文件 [复制链接]

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发表于 2011-8-20 00:08:13 |只看该作者 |正序浏览
因为使用的全部都是内置特效(TCAX Beta3), 所以只需要一个TCC文件.
  1. # tcc file version

  2. < tcc file version = 1.0 >


  3. # mode configuration

  4. < inherit ass header = false >
  5. < k mode = normal >
  6. < text layout = horizontal >
  7. < tcaxpy init = true >
  8. < tcaxpy user = false >
  9. < tcaxpy fin = true >


  10. # py settings

  11. < py file = !in_003.py >    < beg line = 1 >    < end line = 0 >
  12. < py file = !main_001.py >    < beg line = 1 >    < end line = 0 >
  13. < py file = !eft_006.py >    < beg line = 1 >    < end line = 0 >
  14. < py file = !eft_002.py >    < beg line = 1 >    < end line = 0 >
  15. < py file = !eft_003.py >    < beg line = 1 >    < end line = 0 >
  16. < py file = !ext_002.py >    < beg line = 1 >    < end line = 0 >
  17. < py file = !out_002.py >    < beg line = 1 >    < end line = 0 >


  18. # main settings

  19. < k-timed ass file = Exorcist_OP_k.ass >
  20. < font file = STXINGKA.TTF >    < font face id = 1 >    < font size = 50 >
  21. < fx width = 1280 >    < fx height = 720 >    < fx fps = 23.976 >
  22. < alignment = 8 >
  23. < x offset = 0 >    < y offset = 30 >
  24. < spacing = 2 >    < space scale = 1.0 >


  25. # style settings

  26. < font face name = "" >
  27. < bord = 1 >    < shad = 0 >
  28. < primary color = F3F3F3 >    < secondary color = 3000A0 >    < outline color = AA0000 >    < back color = 000000 >
  29. < primary alpha = 0 >    < secondary alpha = 0 >    < outline alpha = 0 >    < back alpha = 100 >


  30. # additional settings

  31. < blur = 0.0 >
复制代码
k值ASS文件可以随便找一个代替...

预览请见此帖: http://www.tcax.org/forum.php?mod=viewthread&tid=43

文件名为: [J]029_Exorcist_OP.mkv

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地板
发表于 2012-2-18 17:27:16 |只看该作者
其实我觉得青驱,模仿一下它标题的样式就是一个不错的特效,蓝色火焰+碎片的消散效果。

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板凳
发表于 2012-2-16 20:46:12 |只看该作者
six 发表于 2012-2-15 20:06
ext_002 的晃动阴影,如果要模拟水面波动的光影效果,在此代码基础上进行修改的话,牛奶大有什么思路么~ ...

Water Ripple Effect (水波效果)... 直接用TCAS做... 可以弄得比较逼真的...

http://www.tcax.org/forum.php?mod=viewthread&tid=202 有相关代码/教程/Demo...

具体实现, 接下来会去研究研究的....

如果想用ASS的话, 可以试试用Mask+圆圈放大.... 近似模拟

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沙发
发表于 2012-2-15 20:06:12 |只看该作者
ext_002 的晃动阴影,如果要模拟水面波动的光影效果,在此代码基础上进行修改的话,牛奶大有什么思路么~
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